For a while now we’ve been doing some research on tricks, where they originated, and how they developed. We did a series of interviews and used card sorting (see pics), a technique we have used previously working in the technology industry, to discover relationships between tricks, to start to firm up a trick hierarchy or ‘tree’ view of those skills.
The goal of this work is to help students to build a strong foundation of skills and to provide a map with which to navigate their learning journey.
The output of this work is a selection of fundamental skills or tricks that underpin (we hope) a majority of the more advanced tricks.
We have broken down these fundamental skills into ‘ramp’ and ‘street’ categories; a naming that some will take objection to, but serves our purpose. The ‘ramp’ skills are tricks typically done on a quarter-pipe, and ‘street’ skills are done on flat ground or ledges.
We envisage our Progressing skills tracker card will be two sided, so students can work through each side as they choose.
We’ll be printing these soon for you, and they will appear at Copeland Park first, and will find their way to the public park sites in due course.
The skills section of the website will be updated with guides for these skills/tricks in due course.
Also see our post on street vs park disciplines at the Olympics.
Ramp tricks/skills
- Drop in
- Slash grind
- Rock fakie
- Rock and roll
- Fakie 360
- Tail stall
- Axle stall
- Boardslide
- Tail revert
- 50-50 (fifty fifty)
- Early grabs
Street tricks/skills
- Manual
- Hippie jump
- Body varial
- Acid drop
- Powerslide
- Ollie
- 180 Ollie
- 360 Ollie
- Noseslide
- 50-50 (fifty fifty)
- Shuvit
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